﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Game.utils;

namespace Game.templates.spawn
{
    public interface SpawnRange
    {
        /**
         * Method getRandomLoc.
         * @param geoIndex int
         * @return Location
         */
        Location getRandomLoc(int geoIndex);
    }
}
